
The reProgrammer is an immersive jumpsuit combining sound, light and vibration. After putting on all the equipment – visor, headphones, and coveralls – one is led into another world…
The reProgrammer is an immersive jumpsuit.
See… the Lights:
A visor made out of acrylic has an LED mounted for each eye. These WS2801 RGB LEDs can produce pretty much any color imaginable.

Hear… the Sounds:
A standard pair of stereo headphones is connected to a non-standard MP3 player. The difference between this MP3 player and an iPod? This player is designed to interface with a microcontroller. The MP3 player contains prerecorded tracks which are designed to enhance the user’s experience.

Feel… the Love:
The jumpsuit itself has 10 tactile transducers attached to strategic locations: Feet, legs, torso, and arms are all outfitted with these vibrating “pucks” to make your journey… sensational. Velcro elastics hold the pucks snugly to the participant’s body.

Powering the transducers are a series of small Class D stereo amplifiers – 5 in total, which gives us ten (that’s right, 10!) discrete channels of spine-tingling fun.


Not one, but two Arduinos are at the centre of all of this fun – the first is responsible for the soundtrack, as well as delivering cues to the second Arduino. The second Arduino patiently waits for its next cue, and at the appropriate time, controls the eyeball LEDs and the good vibrations.
Here’s a clip of it in action at the local Maker Faire:
Arduino1 (mp3 player) CODE:
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/* --reProgrammer-- The reProgrammer is an immersive experience. http://creativetechnical.ca/reprogrammer/ Essentially used to play a couple MP3s and trigger the reProgrammer (slave) Arduino. This code has been modified from MP3Shield_Library_Demo.ino. * \file MP3Shield_Library_Demo.ino * * \brief Example sketch of using the MP3Shield Arduino driver, demonstrating all methods and functions. * \remarks comments are implemented with Doxygen Markdown format * * \author Bill Porter * \author Michael P. Flaga * * This sketch listens for commands from a serial terminal (like the Serial * Monitor in the Arduino IDE). If it sees 1-9 it will try to play an MP3 file * named track00x.mp3 where x is a number from 1 to 9. For eaxmple, pressing * 2 will play 'track002.mp3'. A lowe case 's' will stop playing the mp3. * 'f' will play an MP3 by calling it by it's filename as opposed to a track * number. * * Sketch assumes you have MP3 files with filenames like "track001.mp3", * "track002.mp3", etc on an SD card loaded into the shield. */ //abort - low pulse resets arduino "reset" pin (red arcade button) #include <SPI.h> //Add the SdFat Libraries #include <SdFat.h> #include <SdFatUtil.h> //and the MP3 Shield Library #include <SFEMP3Shield.h> union twobyte mp3_vol; // create key_command existing variable that can be both word and double byte of left and right. // Below is not needed if interrupt driven. Safe to remove if not using. #if defined(USE_MP3_REFILL_MEANS) && USE_MP3_REFILL_MEANS == USE_MP3_Timer1 #include <TimerOne.h> #elif defined(USE_MP3_REFILL_MEANS) && USE_MP3_REFILL_MEANS == USE_MP3_SimpleTimer #include <SimpleTimer.h> #endif /** * \brief Object instancing the SdFat library. * * principal object for handling all SdCard functions. */ SdFat sd; /** * \brief Object instancing the SFEMP3Shield library. * * principal object for handling all the attributes, members and functions for the library. */ SFEMP3Shield MP3player; //------------------------------------------------------------------------------ /** * \brief Setup the Arduino Chip's feature for our use. * * After Arduino's kernel has booted initialize basic features for this * application, such as Serial port and MP3player objects with .begin. * Along with displaying the Help Menu. * * \note returned Error codes are typically passed up from MP3player. * Whicn in turns creates and initializes the SdCard objects. * * \see * \ref Error_Codes */ void setup() { uint8_t result; //result code from some function as to be tested at later time. Serial.begin(115200); Serial.print(F("F_CPU = ")); Serial.println(F_CPU); Serial.print(F("Free RAM = ")); // available in Version 1.0 F() bases the string to into Flash, to use less SRAM. Serial.print(FreeRam(), DEC); // FreeRam() is provided by SdFatUtil.h Serial.println(F(" Should be a base line of 1028, on ATmega328 when using INTx")); //Initialize the SdCard. if(!sd.begin(SD_SEL, SPI_FULL_SPEED)) sd.initErrorHalt(); // depending upon your SdCard environment, SPI_HAVE_SPEED may work better. if(!sd.chdir("/")) sd.errorHalt("sd.chdir"); //Initialize the MP3 Player Shield result = MP3player.begin(); //check result, see readme for error codes. if(result != 0) { Serial.print(F("Error code: ")); Serial.print(result); Serial.println(F(" when trying to start MP3 player")); if( result == 6 ) { Serial.println(F("Warning: patch file not found, skipping.")); // can be removed for space, if needed. Serial.println(F("Use the \"d\" command to verify SdCard can be read")); // can be removed for space, if needed. } } #if defined(__BIOFEEDBACK_MEGA__) // or other reasons, of your choosing. // Typically not used by most shields, hence commented out. Serial.println(F("Applying ADMixer patch.")); if(MP3player.ADMixerLoad("admxster.053") == 0) { Serial.println(F("Setting ADMixer Volume.")); MP3player.ADMixerVol(-3); } #endif help(); pinMode(A4, OUTPUT); pinMode(A5, OUTPUT); digitalWrite(A4, LOW); digitalWrite(A5, LOW); ////////////////////////////////////////////////////////////////////////////// mp3_vol.byte[1] = 15; //lower is louder MP3player.setVolume(mp3_vol.byte[1], mp3_vol.byte[1]); // commit new volume } //------------------------------------------------------------------------------ /** * \brief Main Loop the Arduino Chip * * This is called at the end of Arduino kernel's main loop before recycling. * And is where the user's serial input of bytes are read and analyzed by * parsed_menu. * * Additionally, if the means of refilling is not interrupt based then the * MP3player object is serviced with the availaible function. * * \note Actual examples of the libraries public functions are implemented in * the parse_menu() function. */ void loop() { // Below is only needed if not interrupt driven. Safe to remove if not using. #if defined(USE_MP3_REFILL_MEANS) \ && ( (USE_MP3_REFILL_MEANS == USE_MP3_SimpleTimer) \ || (USE_MP3_REFILL_MEANS == USE_MP3_Polled) ) MP3player.available(); #endif if(Serial.available()) { parse_menu(Serial.read()); // get command from serial input } ////////////////////////////////////////////////////// MP3player.playMP3("track001.mp3"); MP3player.playMP3("track001.mp3"); delay(56400); //wait to trigger eyes <57000 56500 digitalWrite(A4, HIGH); //trigger eyes delay(100); digitalWrite(A4, LOW); delay(55000); //wait til main routine 55700 mp3_vol.byte[1] = 5; //lower is louder MP3player.setVolume(mp3_vol.byte[1], mp3_vol.byte[1]); // commit new volume MP3player.playMP3("track002.mp3"); delay(200); digitalWrite(A5, HIGH); //main routine delay(300); digitalWrite(A5, LOW); delay(128000); //wait 2:08 for main routine to finish mp3_vol.byte[1] = 10; //lower is louder MP3player.setVolume(mp3_vol.byte[1], mp3_vol.byte[1]); // commit new volume MP3player.playMP3("track003.mp3"); //play outro delay(7200000); //end of the ride //2 hours } uint32_t millis_prv; //------------------------------------------------------------------------------ /** * \brief Decode the Menu. * * Parses through the characters of the users input, executing corresponding * MP3player library functions and features then displaying a brief menu and * prompting for next input command. */ void parse_menu(byte key_command) { uint8_t result; // result code from some function as to be tested at later time. // Note these buffer may be desired to exist globably. // but do take much space if only needed temporarily, hence they are here. char title[30]; // buffer to contain the extract the Title from the current filehandles char artist[30]; // buffer to contain the extract the artist name from the current filehandles char album[30]; // buffer to contain the extract the album name from the current filehandles Serial.print(F("Received command: ")); Serial.write(key_command); Serial.println(F(" ")); //if s, stop the current track if(key_command == 's') { Serial.println(F("Stopping")); MP3player.stopTrack(); //if 1-9, play corresponding track } else if(key_command >= '1' && key_command <= '9') { //convert ascii numbers to real numbers key_command = key_command - 48; #if USE_MULTIPLE_CARDS sd.chvol(); // assign desired sdcard's volume. #endif //tell the MP3 Shield to play a track result = MP3player.playTrack(key_command); //check result, see readme for error codes. if(result != 0) { Serial.print(F("Error code: ")); Serial.print(result); Serial.println(F(" when trying to play track")); } else { Serial.println(F("Playing:")); //we can get track info by using the following functions and arguments //the functions will extract the requested information, and put it in the array we pass in MP3player.trackTitle((char*)&title); MP3player.trackArtist((char*)&artist); MP3player.trackAlbum((char*)&album); //print out the arrays of track information Serial.write((byte*)&title, 30); Serial.println(); Serial.print(F("by: ")); Serial.write((byte*)&artist, 30); Serial.println(); Serial.print(F("Album: ")); Serial.write((byte*)&album, 30); Serial.println(); } //if +/- to change volume } else if((key_command == '-') || (key_command == '+')) { union twobyte mp3_vol; // create key_command existing variable that can be both word and double byte of left and right. mp3_vol.word = MP3player.getVolume(); // returns a double uint8_t of Left and Right packed into int16_t if(key_command == '-') { // note dB is negative // assume equal balance and use byte[1] for math if(mp3_vol.byte[1] >= 254) { // range check mp3_vol.byte[1] = 254; } else { mp3_vol.byte[1] += 2; // keep it simpler with whole dB's } } else { if(mp3_vol.byte[1] <= 2) { // range check mp3_vol.byte[1] = 2; } else { mp3_vol.byte[1] -= 2; } } // push byte[1] into both left and right assuming equal balance. MP3player.setVolume(mp3_vol.byte[1], mp3_vol.byte[1]); // commit new volume Serial.print(F("Volume changed to -")); Serial.print(mp3_vol.byte[1]>>1, 1); Serial.println(F("[dB]")); //if < or > to change Play Speed } else if((key_command == '>') || (key_command == '<')) { uint16_t playspeed = MP3player.getPlaySpeed(); // create key_command existing variable // note playspeed of Zero is equal to ONE, normal speed. if(key_command == '>') { // note dB is negative // assume equal balance and use byte[1] for math if(playspeed >= 254) { // range check playspeed = 5; } else { playspeed += 1; // keep it simpler with whole dB's } } else { if(playspeed == 0) { // range check playspeed = 0; } else { playspeed -= 1; } } MP3player.setPlaySpeed(playspeed); // commit new playspeed Serial.print(F("playspeed to ")); Serial.println(playspeed, DEC); /* Alterativly, you could call a track by it's file name by using playMP3(filename); But you must stick to 8.1 filenames, only 8 characters long, and 3 for the extension */ } else if(key_command == 'f' || key_command == 'F') { uint32_t offset = 0; if (key_command == 'F') { offset = 2000; } //create a string with the filename char trackName[] = "track001.mp3"; #if USE_MULTIPLE_CARDS sd.chvol(); // assign desired sdcard's volume. #endif //tell the MP3 Shield to play that file result = MP3player.playMP3(trackName, offset); //check result, see readme for error codes. if(result != 0) { Serial.print(F("Error code: ")); Serial.print(result); Serial.println(F(" when trying to play track")); } /* Display the file on the SdCard */ } else if(key_command == 'd') { if(!MP3player.isPlaying()) { // prevent root.ls when playing, something locks the dump. but keeps playing. // yes, I have tried another unique instance with same results. // something about SdFat and its 500byte cache. Serial.println(F("Files found (name date time size):")); sd.ls(LS_R | LS_DATE | LS_SIZE); } else { Serial.println(F("Busy Playing Files, try again later.")); } /* Get and Display the Audio Information */ } else if(key_command == 'i') { MP3player.getAudioInfo(); } else if(key_command == 'p') { if( MP3player.getState() == playback) { MP3player.pauseMusic(); Serial.println(F("Pausing")); } else if( MP3player.getState() == paused_playback) { MP3player.resumeMusic(); Serial.println(F("Resuming")); } else { Serial.println(F("Not Playing!")); } } else if(key_command == 't') { int8_t teststate = MP3player.enableTestSineWave(126); if(teststate == -1) { Serial.println(F("Un-Available while playing music or chip in reset.")); } else if(teststate == 1) { Serial.println(F("Enabling Test Sine Wave")); } else if(teststate == 2) { MP3player.disableTestSineWave(); Serial.println(F("Disabling Test Sine Wave")); } } else if(key_command == 'S') { Serial.println(F("Current State of VS10xx is.")); Serial.print(F("isPlaying() = ")); Serial.println(MP3player.isPlaying()); Serial.print(F("getState() = ")); switch (MP3player.getState()) { case uninitialized: Serial.print(F("uninitialized")); break; case initialized: Serial.print(F("initialized")); break; case deactivated: Serial.print(F("deactivated")); break; case loading: Serial.print(F("loading")); break; case ready: Serial.print(F("ready")); break; case playback: Serial.print(F("playback")); break; case paused_playback: Serial.print(F("paused_playback")); break; case testing_memory: Serial.print(F("testing_memory")); break; case testing_sinewave: Serial.print(F("testing_sinewave")); break; } Serial.println(); } else if(key_command == 'b') { Serial.println(F("Playing Static MIDI file.")); MP3player.SendSingleMIDInote(); Serial.println(F("Ended Static MIDI file.")); #if !defined(__AVR_ATmega32U4__) } else if(key_command == 'm') { uint16_t teststate = MP3player.memoryTest(); if(teststate == -1) { Serial.println(F("Un-Available while playing music or chip in reset.")); } else if(teststate == 2) { teststate = MP3player.disableTestSineWave(); Serial.println(F("Un-Available while Sine Wave Test")); } else { Serial.print(F("Memory Test Results = ")); Serial.println(teststate, HEX); Serial.println(F("Result should be 0x83FF.")); Serial.println(F("Reset is needed to recover to normal operation")); } } else if(key_command == 'e') { uint8_t earspeaker = MP3player.getEarSpeaker(); if(earspeaker >= 3){ earspeaker = 0; } else { earspeaker++; } MP3player.setEarSpeaker(earspeaker); // commit new earspeaker Serial.print(F("earspeaker to ")); Serial.println(earspeaker, DEC); } else if(key_command == 'r') { MP3player.resumeMusic(2000); } else if(key_command == 'R') { MP3player.stopTrack(); MP3player.vs_init(); Serial.println(F("Reseting VS10xx chip")); } else if(key_command == 'g') { int32_t offset_ms = 20000; // Note this is just an example, try your own number. Serial.print(F("jumping to ")); Serial.print(offset_ms, DEC); Serial.println(F("[milliseconds]")); result = MP3player.skipTo(offset_ms); if(result != 0) { Serial.print(F("Error code: ")); Serial.print(result); Serial.println(F(" when trying to skip track")); } } else if(key_command == 'k') { int32_t offset_ms = -1000; // Note this is just an example, try your own number. Serial.print(F("moving = ")); Serial.print(offset_ms, DEC); Serial.println(F("[milliseconds]")); result = MP3player.skip(offset_ms); if(result != 0) { Serial.print(F("Error code: ")); Serial.print(result); Serial.println(F(" when trying to skip track")); } } else if(key_command == 'O') { MP3player.end(); Serial.println(F("VS10xx placed into low power reset mode.")); } else if(key_command == 'o') { MP3player.begin(); Serial.println(F("VS10xx restored from low power reset mode.")); } else if(key_command == 'D') { uint16_t diff_state = MP3player.getDifferentialOutput(); Serial.print(F("Differential Mode ")); if(diff_state == 0) { MP3player.setDifferentialOutput(1); Serial.println(F("Enabled.")); } else { MP3player.setDifferentialOutput(0); Serial.println(F("Disabled.")); } } else if(key_command == 'V') { MP3player.setVUmeter(1); Serial.println(F("Use \"No line ending\"")); Serial.print(F("VU meter = ")); Serial.println(MP3player.getVUmeter()); Serial.println(F("Hit Any key to stop.")); while(!Serial.available()) { union twobyte vu; vu.word = MP3player.getVUlevel(); Serial.print(F("VU: L = ")); Serial.print(vu.byte[1]); Serial.print(F(" / R = ")); Serial.print(vu.byte[0]); Serial.println(" dB"); delay(1000); } Serial.read(); MP3player.setVUmeter(0); Serial.print(F("VU meter = ")); Serial.println(MP3player.getVUmeter()); } else if(key_command == 'T') { uint16_t TrebleFrequency = MP3player.getTrebleFrequency(); Serial.print(F("Former TrebleFrequency = ")); Serial.println(TrebleFrequency, DEC); if (TrebleFrequency >= 15000) { // Range is from 0 - 1500Hz TrebleFrequency = 0; } else { TrebleFrequency += 1000; } MP3player.setTrebleFrequency(TrebleFrequency); Serial.print(F("New TrebleFrequency = ")); Serial.println(MP3player.getTrebleFrequency(), DEC); } else if(key_command == 'E') { int8_t TrebleAmplitude = MP3player.getTrebleAmplitude(); Serial.print(F("Former TrebleAmplitude = ")); Serial.println(TrebleAmplitude, DEC); if (TrebleAmplitude >= 7) { // Range is from -8 - 7dB TrebleAmplitude = -8; } else { TrebleAmplitude++; } MP3player.setTrebleAmplitude(TrebleAmplitude); Serial.print(F("New TrebleAmplitude = ")); Serial.println(MP3player.getTrebleAmplitude(), DEC); } else if(key_command == 'B') { uint16_t BassFrequency = MP3player.getBassFrequency(); Serial.print(F("Former BassFrequency = ")); Serial.println(BassFrequency, DEC); if (BassFrequency >= 150) { // Range is from 20hz - 150hz BassFrequency = 0; } else { BassFrequency += 10; } MP3player.setBassFrequency(BassFrequency); Serial.print(F("New BassFrequency = ")); Serial.println(MP3player.getBassFrequency(), DEC); } else if(key_command == 'C') { uint16_t BassAmplitude = MP3player.getBassAmplitude(); Serial.print(F("Former BassAmplitude = ")); Serial.println(BassAmplitude, DEC); if (BassAmplitude >= 15) { // Range is from 0 - 15dB BassAmplitude = 0; } else { BassAmplitude++; } MP3player.setBassAmplitude(BassAmplitude); Serial.print(F("New BassAmplitude = ")); Serial.println(MP3player.getBassAmplitude(), DEC); } else if(key_command == 'M') { uint16_t monostate = MP3player.getMonoMode(); Serial.print(F("Mono Mode ")); if(monostate == 0) { MP3player.setMonoMode(1); Serial.println(F("Enabled.")); } else { MP3player.setMonoMode(0); Serial.println(F("Disabled.")); } #endif } else if(key_command == 'h') { help(); } // print prompt after key stroke has been processed. Serial.print(F("Time since last command: ")); Serial.println((float) (millis() - millis_prv)/1000, 2); millis_prv = millis(); Serial.print(F("Enter s,1-9,+,-,>,<,f,F,d,i,p,t,S,b")); #if !defined(__AVR_ATmega32U4__) Serial.print(F(",m,e,r,R,g,k,O,o,D,V,B,C,T,E,M:")); #endif Serial.println(F(",h :")); } //------------------------------------------------------------------------------ /** * \brief Print Help Menu. * * Prints a full menu of the commands available along with descriptions. */ void help() { Serial.println(F("Arduino SFEMP3Shield Library Example:")); Serial.println(F(" courtesy of Bill Porter & Michael P. Flaga")); Serial.println(F("COMMANDS:")); Serial.println(F(" [1-9] to play a track")); Serial.println(F(" [f] play track001.mp3 by filename example")); Serial.println(F(" [F] same as [f] but with initial skip of 2 second")); Serial.println(F(" [s] to stop playing")); Serial.println(F(" [d] display directory of SdCard")); Serial.println(F(" [+ or -] to change volume")); Serial.println(F(" [> or <] to increment or decrement play speed by 1 factor")); Serial.println(F(" [i] retrieve current audio information (partial list)")); Serial.println(F(" [p] to pause.")); Serial.println(F(" [t] to toggle sine wave test")); Serial.println(F(" [S] Show State of Device.")); Serial.println(F(" [b] Play a MIDI File Beep")); #if !defined(__AVR_ATmega32U4__) Serial.println(F(" [e] increment Spatial EarSpeaker, default is 0, wraps after 4")); Serial.println(F(" [m] perform memory test. reset is needed after to recover.")); Serial.println(F(" [M] Toggle between Mono and Stereo Output.")); Serial.println(F(" [g] Skip to a predetermined offset of ms in current track.")); Serial.println(F(" [k] Skip a predetermined number of ms in current track.")); Serial.println(F(" [r] resumes play from 2s from begin of file")); Serial.println(F(" [R] Resets and initializes VS10xx chip.")); Serial.println(F(" [O] turns OFF the VS10xx into low power reset.")); Serial.println(F(" [o] turns ON the VS10xx out of low power reset.")); Serial.println(F(" [D] to toggle SM_DIFF between inphase and differential output")); Serial.println(F(" [V] Enable VU meter Test.")); Serial.println(F(" [B] Increament bass frequency by 10Hz")); Serial.println(F(" [C] Increament bass amplitude by 1dB")); Serial.println(F(" [T] Increament treble frequency by 1000Hz")); Serial.println(F(" [E] Increament treble amplitude by 1dB")); #endif Serial.println(F(" [h] this help")); } |
Arduino2 (eyeballs and vibes) CODE:
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/* --reProgrammer-- The reProgrammer is an immersive experience. http://creativetechnical.ca/reprogrammer/ This sketch responds to cues from Arduino1 and controls the eyeball LEDs and the tactile transducers. */ //abort: low pulse resets arduino "reset" pin (red arcade button) #include <FastLED.h> #define NUM_LEDS 2 CRGB leds[NUM_LEDS]; #define NUM_COLUMNS 25 #define NUM_ROWS 13 #define audio 300 #define whole 599 //<600 #define half whole/2 #define quarter whole/4 #define eighth whole/8 #define a 850 //"this is the left eye" delay #define k 1000 #define d1 1 #include "LedLibrary.h" /* Timer reload value, globally available */ unsigned int tcnt2; unsigned int pin_control;//pin_control /* Toggle HIGH or LOW digital write */ unsigned char toggle = 0; /* Frequency Output Pins */ #define SPKR1 A1 #define SPKR2 2 #define SPKR3 3 #define SPKR4 4 #define SPKR5 5 #define SPKR6 6 #define SPKR7 7 #define SPKR8 8 #define SPKR9 9 #define SPKR10 A0 /*Bit position names*/ #define BIT0 (1<<0) #define BIT1 (1<<1) #define BIT2 (1<<2) #define BIT3 (1<<3) #define BIT4 (1<<4) #define BIT5 (1<<5) #define BIT6 (1<<6) #define BIT7 (1<<7) #define BIT8 (1<<8) #define BIT9 (1<<9) #define BIT10 (1<<10) //#define BIT11 (1<<11) //#define BIT12 (1<<12) int trigger1 = A4; // trigger1 is attached to analog pin 4 (pinA4 on MP3 arduino) int trigger2 = A5; // trigger2 is attached to analog pin 5 (pinA5 on MP3 arduino) int trigger1state; int trigger2state; /* Future: attempt to have any song trigger the pucks/eyeball LEDs in a sensible fsahion, using the spectrum analyzer MSGEQ7 x 2 (stereo) int resetPin = A2; // reset is attached to analog pin 2 (pin7 on MSGeq7) int analogPinLeft = A3; // read from multiplexer using analog input 3 (pin3 on MSGeq7#1) int strobePin = A4; // strobe is attached to analog pin 4 (pin4 on MSGeq7) int analogPinRight = A5; // read from multiplexer using analog input 5 (pin3 on MSGeq7#2) int leftspectrumValue;//[7]; // to hold a2d values int rightspectrumValue[7]; // to hold a2d values */ /////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// void setup() { FastLED.addLeds<WS2801, RGB>(leds, NUM_LEDS); Serial.begin(9600); pinMode(trigger1, INPUT); pinMode(trigger2, INPUT); analogReference(DEFAULT); /* First disable the timer overflow interrupt*/ TIMSK2 &= ~(1<<TOIE2); /* Configure timer2 in normal mode (no PWM) */ TCCR2A &= ~((1<<WGM21) | (1<<WGM20)); TCCR2B &= ~(1<<WGM22); /* Select clock source: internal I/O clock */ ASSR &= ~(1<<AS2); /* Disable Compare Match A interrupt (only overflow) */ TIMSK2 &= ~(1<<OCIE2A); /* Configure the prescaler to CPU clock divided by 128 */ TCCR2B |= (1<<CS22) | (1<<CS21) | (1<<CS20); // Set bits // TCCR2B &= ~(1<<CS21); // Clear bit /* Save value globally for later reload in ISR */ tcnt2 = 60; /* Finally load and enable the timer */ TCNT2 = tcnt2; TIMSK2 |= (1<<TOIE2); //Configure I/O Pin Directions pinMode(SPKR1, OUTPUT); pinMode(SPKR2, OUTPUT); pinMode(SPKR3, OUTPUT); pinMode(SPKR4, OUTPUT); pinMode(SPKR5, OUTPUT); pinMode(SPKR6, OUTPUT); pinMode(SPKR7, OUTPUT); pinMode(SPKR8, OUTPUT); pinMode(SPKR9, OUTPUT); pinMode(SPKR10, OUTPUT); pin_control = 0; eyesOff(); FastSPI_LED.show(); speakersOff(); leftEye(0,100,0); delay(1000); eyesOff(); } /* Install the Interrupt Service Routine (ISR) for Timer1. */ ISR(TIMER2_OVF_vect) { /* Reload the timer */ TCNT2 = tcnt2; if (pin_control & BIT1) { digitalWrite(SPKR1, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT2) { digitalWrite(SPKR2, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT3) { digitalWrite(SPKR3, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT4) { digitalWrite(SPKR4, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT5) { digitalWrite(SPKR5, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT6) { digitalWrite(SPKR6, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT7) { digitalWrite(SPKR7, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT8) { digitalWrite(SPKR8, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT9) { digitalWrite(SPKR9, toggle == 0 ? HIGH : LOW); } if (pin_control & BIT10) { digitalWrite(SPKR10, toggle == 0 ? HIGH : LOW); } toggle = ~toggle; } /////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// void speakersOff() { pin_control &= ~(BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 | BIT8 | BIT9 | BIT10); } /////////////////////////////////////////////////////////////////////////////////////// void speakersOn() { pin_control |= BIT1 | BIT2 | BIT3 | BIT4 | BIT5 | BIT6 | BIT7 | BIT8 | BIT9 | BIT10; } /////////////////////////////////////////////////////////////////////////////////////// void leftSpeakersOff() { pin_control &= ~(BIT1 | BIT3 | BIT5 | BIT7 | BIT9); //turn off 1 and 2 and 3...9 } /////////////////////////////////////////////////////////////////////////////////////// void leftSpeakersOn() { pin_control |= BIT1 | BIT3 | BIT5 | BIT7 | BIT9; //turn on 1 and 2 and 3...9 } /////////////////////////////////////////////////////////////////////////////////////// void rightSpeakersOff() { pin_control &= ~(BIT2 | BIT4 | BIT6 | BIT8 | BIT10); } /////////////////////////////////////////////////////////////////////////////////////// void rightSpeakersOn() { pin_control |= BIT2 | BIT4 | BIT6 | BIT8 | BIT10; } /////////////////////////////////////////////////////////////////////////////////////// void aSpeakersOff() { pin_control &= ~(BIT1 | BIT2); } /////////////////////////////////////////////////////////////////////////////////////// void aSpeakersOn() { pin_control |= BIT1 | BIT2; } /////////////////////////////////////////////////////////////////////////////////////// void bSpeakersOff() { pin_control &= ~(BIT3 | BIT4); } /////////////////////////////////////////////////////////////////////////////////////// void bSpeakersOn() { pin_control |= BIT3 | BIT4; } /////////////////////////////////////////////////////////////////////////////////////// void cSpeakersOff() { pin_control &= ~(BIT5 | BIT6); } /////////////////////////////////////////////////////////////////////////////////////// void cSpeakersOn() { pin_control |= BIT5 | BIT6; } /////////////////////////////////////////////////////////////////////////////////////// void dSpeakersOff() { pin_control &= ~(BIT7 | BIT8); } /////////////////////////////////////////////////////////////////////////////////////// void dSpeakersOn() { pin_control |= BIT7 | BIT8; } /////////////////////////////////////////////////////////////////////////////////////// void eSpeakersOff() { pin_control &= ~(BIT9 | BIT10); } /////////////////////////////////////////////////////////////////////////////////////// void eSpeakersOn() { pin_control |= BIT9 | BIT10; } /////////////////////////////////////////////////////////////////////////////////////// void xSpeakerOn(int x) { pin_control |= 1<< x; } /////////////////////////////////////////////////////////////////////////////////////// void xSpeakerOff(int x) { pin_control &= 1<< x; } /////////////////////////////////////////////////////////////////////////////////////// void speakersTest() { for(int x=0; x<11; x++) { pin_control |= 1<< x; //pin_control |= BIT[x]; delay(520); //500? pin_control &= 1<< (x+1); //turn off previously turned on } } /////////////////////////////////////////////////////////////////////////////////////// void oneRandomSpeakerOn() { int i=random(1,11); //generates a number between 1 and 10 inclusive pin_control |= 1<< i; delay(half); pin_control &= 1<< (i+1); } /////////////////////////////////////////////////////////////////////////////////////// void twoRandomSpeakersOn() { int i=random(1,6); int q=random(6,11); pin_control |= 1<< i; pin_control |= 1<< q; delay(half); pin_control &= 1<< (i+1); pin_control &= 1<< (q+1); } /////////////////////////////////////////////////////////////////////////////////////// void loop() { //tests////////////////////////////////////////////////////////////////////// trigger1state = digitalRead(trigger1); trigger2state = digitalRead(trigger2); if (trigger1state == HIGH) ////when triggerHIGH is received { //"this is the left eye" leftEye(0,50,150); // delay(a); leftEye(100,20,0); // delay(a); leftEye(30,100,0); // delay(a); leftEye(50,0,100); // delay(a); leftEye(100,50,50); // delay(a+50); eyesOff(); // delay(200); //"this is the right eye" rightEye(30,100,60); // delay(a); rightEye(70,20,50); // delay(a); rightEye(0,0,100); // delay(a); rightEye(80,100,0); // delay(a); rightEye(30,20,160); // delay(a); eyesOff(); delay(3130); //delay for speech 3150 //"begin body test" speakersTest(); } //"sensory tests complete...Sequence start in 5...4...3...2...1..." //main routine/////////////////////////////////////////////////////////////////////// if (trigger2state == HIGH) //when triggerHIGH is received { // for (int i = 0; i < 4; i++) //4X whole-note alternate { leftSpeakersOn(); leftEye(255,0,0); //red delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(0,255,150); //cyan delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(200,255,0); //yellow delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(60,0,150); //purple delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(0,255,0); //green delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(200,100,0); //orange delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(30,100,100); //white delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(0,60,200); //light blue delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); } delay(15); // >5 // for (int i = 0; i < 4; i++) //4X half-note alternate { leftSpeakersOn(); leftEye(200,255,0); //yellow delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(60,0,255); //purple delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(0,255,0); //green delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(200,100,0); //orange delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(255,0,0); //red delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(0,255,150); //cyan delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(200,0,150); //pink delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(0,0,255); //blue delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); } delay(20); for (int i = 0; i < 2; i++) //2X quarter-note (go to "A") { leftSpeakersOn(); leftEye(100,100,0); //yellow rightEye(0,255,255); delay(half); rightEye(255,255,0); delay(half); leftSpeakersOff(); leftEyeOff(); rightEye(255,100,100); delay(half); rightEye(50,50,255); delay(half); leftSpeakersOn(); leftEye(255,0,0); //different than previous rightEye(0,255,255); delay(half); rightEye(255,255,0); delay(half); leftSpeakersOff(); leftEyeOff(); rightEye(255,100,100); delay(half); rightEye(50,50,255); delay(half); rightSpeakersOn(); rightEye(0,0,255); //make this original leftEye(0,255,255); delay(half); leftEye(255,255,0); delay(half); rightSpeakersOff(); rightEyeOff(); leftEye(255,100,100); delay(half); leftEye(50,50,255); delay(half); rightSpeakersOn(); rightEye(0,200,0); //diff than previous leftEye(0,255,255); delay(half); leftEye(255,255,0); delay(half); rightSpeakersOff(); rightEyeOff(); leftEye(255,100,100); delay(half); leftEye(50,50,255); delay(half); } delay(20); //trying to sync with audio for (int i = 0; i < 32; i++) //32x random 2-speaker fun { leftEye(random(255), random(255), random(255)); rightEye(random(255), random(255), random(255)); //eyesOn(random(255), random(255), random(255)); //randomize each eye; left diff than right twoRandomSpeakersOn(); delay(quarter-3); //sound is earlier speakersOff(); //eyesOff(); delay(quarter); } delay(20); for (int i = 0; i < 4; i++) //4x ascend/descend pairs { aSpeakersOn(); eyesOn(0,0,100);//blue delay(half); aSpeakersOff(); eyesOff(); bSpeakersOn(); eyesOn(0,100,0);//green delay(half); bSpeakersOff(); eyesOff(); cSpeakersOn(); eyesOn(100,0,0);//red delay(half); cSpeakersOff(); eyesOff(); dSpeakersOn(); eyesOn(0,100,100); delay(half); dSpeakersOff(); eyesOff(); eSpeakersOn(); eyesOn(100,100,100);//white delay(half); eSpeakersOff(); eyesOff(); dSpeakersOn(); eyesOn(100,0,0);//red delay(half); dSpeakersOff(); eyesOff(); cSpeakersOn(); eyesOn(50,100,0); delay(half); cSpeakersOff(); eyesOff(); bSpeakersOn(); eyesOn(50,0,100);// delay(half); bSpeakersOff(); eyesOff(); } //restart/////////////////////////////////////////////////////////////////////////////// // for (int i = 0; i < 4; i++) //4X whole-note alternate { leftSpeakersOn(); leftEye(100,0,0); //red delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(0,255,150); //cyan delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(255,255,0); //yellow delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(200,0,150); //purple delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(0,255,0); //green delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(200,100,0); //orange delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); leftSpeakersOn(); leftEye(100,100,100); //white delay(whole); leftSpeakersOff(); eyesOff(); delay(3*whole); rightSpeakersOn(); rightEye(0,60,200); //light blue delay(whole); rightSpeakersOff(); eyesOff(); delay(3*whole); } // for (int i = 0; i < 4; i++) //4X half-note alternate { leftSpeakersOn(); leftEye(255,255,0); //yellow delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(200,0,150); //purple delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(0,255,0); //green delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(200,100,0); //orange delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(200,0,0); //red delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(0,255,150); //cyan delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); leftSpeakersOn(); leftEye(200,0,150); //pink delay(whole); leftSpeakersOff(); eyesOff(); delay(whole); rightSpeakersOn(); rightEye(0,0,100); //blue delay(whole); rightSpeakersOff(); eyesOff(); delay(whole); } // delay(32); for (int i = 0; i < 2; i++) //2X quarter-note (go to "A") { leftSpeakersOn(); leftEye(100,100,0); //yellow rightEye(0,255,255); delay(half); rightEye(255,255,0); delay(half); leftSpeakersOff(); leftEyeOff(); rightEye(255,100,100); delay(half); rightEye(50,50,255); delay(half); leftSpeakersOn(); leftEye(255,0,0); //different than previous rightEye(0,255,255); delay(half); rightEye(255,255,0); delay(half); leftSpeakersOff(); leftEyeOff(); rightEye(255,100,100); delay(half); rightEye(50,50,255); delay(half); rightSpeakersOn(); rightEye(0,0,255); //make this original leftEye(0,255,255); delay(half); leftEye(255,255,0); delay(half); rightSpeakersOff(); rightEyeOff(); leftEye(255,100,100); delay(half); leftEye(50,50,255); delay(half); rightSpeakersOn(); rightEye(0,200,0); //diff than previous leftEye(0,255,255); delay(half); leftEye(255,255,0); delay(half); rightSpeakersOff(); rightEyeOff(); leftEye(255,100,100); delay(half); leftEye(50,50,255); delay(half); } for (int i = 0; i < 32; i++) //32x all pulse { speakersOn(); eyesOn(random(255), random(255), random(255)); //separate left and right? delay(half-2); //sound is earlier(half-1) speakersOff(); eyesOff(); delay(half); } delay(60000);//end of the ride } } /* MSGEQ7 tests: if (leftspectrumValue[2] > h) { xSpeakerOn(3); leftEye(20,100,0); } else { xSpeakerOff(3); eyesOff(); } if (leftspectrumValue[3] > h) { xSpeakerOn(5); leftEye(20,100,0); } else { xSpeakerOff(5); eyesOff(); } if (leftspectrumValue[4] > h) { xSpeakerOn(7); leftEye(20,100,0); } else { xSpeakerOff(7); eyesOff(); } if (leftspectrumValue[5] > h) { xSpeakerOn(9); leftEye(20,100,0); } else { xSpeakerOff(9); eyesOff(); } if (rightspectrumValue[1] > h) { xSpeakerOn(2); rightEye(20,100,0); } else { xSpeakerOff(2); eyesOff(); } if (rightspectrumValue[2] > h) { xSpeakerOn(4); rightEye(20,100,0); } else { xSpeakerOff(4); eyesOff(); } if (rightspectrumValue[3] > h) { xSpeakerOn(6); rightEye(20,100,0); } else { xSpeakerOff(6); eyesOff(); } if (rightspectrumValue[4] > h) { xSpeakerOn(8); rightEye(20,100,0); } else { xSpeakerOff(8); eyesOff(); } if (rightspectrumValue[5] > h) { xSpeakerOn(10); rightEye(20,100,0); } else { xSpeakerOff(10); eyesOff(); } */ //////////////////////////////////////////////////////////////////////////////////////////////////// /* int x=(spectrumValue[0]+spectrumValue[1]+spectrumValue[2]+spectrumValue[3]+ spectrumValue[4]+spectrumValue[5]+spectrumValue[6])/7; if (x > 150) { SpeakersOn(); eyesOn(20,100,0); } else { SpeakersOff(); eyesOff() ; } } /////////////////////////////////////////////////////////////////////////////////////// /* if (leftspectrumValue[2] > h) { leftSpeakersOn(); leftEye(20,100,0); } else { leftSpeakersOff(); leftEyeOff(); } if (rightspectrumValue[3] > h) { rightSpeakersOn(); rightEye(20,100,0); } else { rightSpeakersOff(); rightEyeOff(); } { if (x > 300 && x < 400) level1(); if (x > 400 && x < 500) level2(); if (x > 500 && x < 600) level4(); if (x > 600 && x < 700) level5(); if (x > 700 && x < 800) level6(); if (x > 800 && x < 900) level7(); } */ |